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Liminal Space

Work In Progress / 02 October 2021

I've been working on this on my free time. I like liminal spaces and dark/cinematic renderings, so I decided to combine both. Nothing is detailed or polished yet, I'm just exploring compositions and ideas.
I reused an old cat model I had from this piece , possibly temporarily until I improve/remake it.

The cat model had different units and got imported at 100x scale, so it gave me the idea to make the cat gigantic

 This is a darker alternative version I'd like to work on as well.

Megaphone (Progress)

Work In Progress / 29 June 2020

Working on this thing. I'm mostly done with the body. I will make the handle next.

based on the concept :

I didn't want to go the Boolean + Normal Transfer + Bevel Shader way, it's easier and faster and results in similar (if not better) results, but I wanted to practice "clean" modelling techniques.

All the texture work is still procedural and decal based. I will bake a low/mid poly model later to export it to Unity/Unreal Engine, Sketchfab and Marmoset Viewer, keeping the quality as intact as possible

 Blender 2.90 Alpha, Cycles