Hand-held console

Render 1

Render 1

Render 2

Render 2

Marmoset Viewer

Marmoset Toolbag Preview 1

Marmoset Toolbag Preview 1

Marmoset Toolbag Preview 2

Marmoset Toolbag Preview 2

Marmoset Toolbag Preview 3

Marmoset Toolbag Preview 3

Marmoset Toolbag Preview 4

Marmoset Toolbag Preview 4

Marmoset Toolbag Preview 5

Marmoset Toolbag Preview 5

Marmoset Toolbag Preview 6

Marmoset Toolbag Preview 6

Marmoset Toolbag Preview 7

Marmoset Toolbag Preview 7

Wireframe 1

Wireframe 1

Wireframe 2

Wireframe 2

Wireframe 3

Wireframe 3

Hand-held Console (Sketchfab)

Personal artwork.
I tried to design a hand-held gaming console, similar to a Nintendo GameBoy, but a bit more modern and more powerful. I loved vintage computers and equipment from the 80's, so I took inspiration from that.
Highpoly and lowpoly models created in Blender. It was the first time I used substance painter for texturing, it took a while to get used to it, but in the end I got a result I liked. I am going to incorporate it in my workflow from now on.

Date
July 16, 2020