I tried to design a hand-held gaming console, similar to a Nintendo GameBoy, but a bit more modern and more powerful. I loved vintage computers and equipment from the 80's, so I took inspiration from that.
Highpoly and lowpoly models created in Blender. It was the first time I used substance painter for texturing, it took a while to get used to it, but in the end I got a result I liked. I am going to incorporate it in my workflow from now on.